i-Dosing with ValhallaFreqEcho

The Internet has been buzzing today about the phenomenon that has been dubbed i-Dosing. As reported in Wired, News 9 of Oklahoma City has recently run an expose about i-Dosing within local high schools, and the efforts of administrators to stop students from downloading and playing these “digital drugs” over their iPods:

The idea behind i-Dosing is that the user listens (via headphones) to audio tracks or YouTube videos that have been encoded with binaural beats. As I explained in a blog post a while back, the idea behind binaural beats is that separate frequencies are presented to the left and right ears. The resulting difference frequency is generated by the brain directly, as opposed to any physical mechanism. The standard theory is that the beat frequency between the left and right ears can be used to induce a similar rate of EEG activity. However, the Wire article explains that audio tracks are now being used in an attempt to simulate the effects of specific drugs:

Those who want to get addicted to the “drugs” can purchase tracks that will purportedly bring about the same effects of marijuana, cocaine, opium and peyote. While street drugs rarely come with instruction manuals, potential digital drug users are advised to buy a 40-page guide so that they learn how to properly get high on MP3s.

In my earlier post on binaural beats, I explained how my free plugin, ValhallaFreqEcho, could be used to produce binaural beats that can be hear with any source material, instead of the synthetic tones used in most YouTube binaural beats demonstrations. ValhallaFreqEcho is based around a frequency shifter, where all the frequencies in the output can be shifted by a fixed amount of Hz. For the binaural effects, the plugin should be used in stereo mode, as this results in all of the frequencies in the left channel being offset from those in the right channel.

However, in my discussions of ValhallaFreqEcho, I neglected to discuss the roots of the binaural effect in psychological warfare. The use of a frequency shifter to generate binaural beats dates back to the late 1960’s, when the signal processing division of MKULTRA collaborated with scientists at Bell Labs to create an algorithm that could generate binaural beats at specific frequencies to be used for brainwashing. As the Wire article and News 9 reporters have suggested, the CIA found that specific drugs could be mapped EXACTLY to specific binaural beats. The information was not declassified until the late 1990’s, and was first publicly revealed in a signal processing journal, which I came across when researching Hilbert networks. The article was reclassified in 2003, and is no longer available in any public archives.

The following list is taken from the formerly declassified document, and has been translated to ValhallaFreqEcho settings. All settings assume the following defaults:

  • Mix: 1.0 (100% wet)
  • Delay: as short as possible
  • Feedback: 0.0
  • LowCut: 50 Hz
  • HighCut: 10000 Hz
  • OutputMode: stereo

WARNING: Proceed with caution. If this blog post is gone in the next several days, it is fair to assume that it has been discovered by the State Department, and the information contained within has been reclassified. All of the below settings match the Shift settings of ValhallaFreqEcho, and will produce binaural beats of 2x the Shift frequency listed (corresponding to the original binaural beats from the formerly declassified document):

  • LSD: 3.4 Hz
  • Psilocybin: 3.7 Hz
  • Peyote: 3.83 Hz
  • Opium: [REDACTED]
  • Methamphetamine: 9.8 Hz
  • Nicotine: 7.6 Hz
  • Valium: [REDACTED]
  • Vicodin: [REDACTED]
  • Marijuana: 5.2 Hz
  • MDMA (Ecstasy): 2.7 Hz
  • Alcohol: 1.3 Hz
  • Cocaine: 9.72 Hz
  • Yage: 4.3 Hz
  • Percocet: [REDACTED]
  • Robitussin: 1.11 Hz
  • Ebene: 2.871 Hz
  • DMT: 3.14159 Hz
  • San Pedro Cactus: 1.618 Hz
  • Adrenochrome (“the blood of a wig”): 27 Hz
  • Nitrous Oxide: 501 Hz
  • Reds: 43 Hz

UPDATE: I had to take a few of the numbers out. Apparently this blog got some unwanted attention.